Because My Time at Sandrock is an early access farming simulation game, it is possible additional clothing options and customization abilities will be introduced at a later time, with the developers currently focusing on core mechanics over cosmetic extras. Because of this, character builds can clash garishly with outfits, and unfortunately, options don't improve dramatically after getting established in the game. Related: Chucklefish's Magical Simulation Game Witchbrook Isn't DeadĪdditionally, there are no clothing customization options when starting out in My Time at Sandrock. While it is possible additional customization options for muscle tone, weight, and shape could become available in future updates, currently, it feels limiting and off-balance compared to the amount of control given over facial features and color choices. While facial details are plentiful, players have no control over their character's body type, causing all protagonists to have the same physical shape. Unfortunately, there are a few areas that are limited when creating a character in My Time at Sandrock, including a lack of body type diversity and height options. This not only boosts replayability but ensures that farming simulation mechanic staples like dating and marriage don't all blend together due to visually similar characters. Every character made in this type of creator is going to vary from the last, allowing players to have a different adventure in each playthrough. The level of detail in My Time at Sandrock isn't even seen in Pokémon Legends: Arceus' limited character creator, and acts as an example of why the ability to create truly unique characters is important. Similar to the character creator in The Sims 4, players can shift and change features with these sliders to create detailed and unique protagonists. However, when a tab has been selected, the creator opens a sub-tab that contains numerous customization sliders for each area of focus. Players have the ability to select unique face shapes, hairstyles, mouth types, nose sizes, and even facial tattoos. I'm sure that will teach everyone a lesson.One of the first big changes players will notice in My Time at Sandrock's character customization are the many different tabs that can be accessed in a sidebar on the righthand side of the creator's screen. If you have trouble with that, then yeah, refund the game before the 2-hour grace period is over. That's their right as designers of the game. Additionally, the devs are making this game for people to have fun and be entertained, they probably don't want their creation to be abused by players who can't behave themselves and then (for example) share screenshots with offensive character names. That's standard procedure for multiplayer games, your "freedom" ends where your decisions would affect other players' experience negatively. The game will have a multiplayer component, so offensive names that could affect other players' experience negatively are a no-go. It would have absolutely zero effect though, apart from you being short one good game to play. But it's your prerogative to make such decisions, even silly ones. you'd be throwing away the experience of playing a game that is shaping up to be pretty amazing, just to make a completely inconsequential stance on a tiny detail.
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